Sunday, 18 September 2016

Super Famicom Capcom Gear

I pulled these out of the collection today, thought I may as well get some pictures made and get them uploaded onto the blog. The Super Famicom (SNES) was always my favorite console back in the day.

I've been collecting for the SFC for around 10 years now and I've picked up some pretty decent titles over the years but nothing beats the Capcom gear! I'm not far off a complete Capcom collection for SFC but there are still some titles that are pretty hard to track down in mint complete condition, but that's half the fun!!

I'll be taking pictures of the rest of my SFC collection over the next couple of months but I thought I'd start with the Street Fighter stuff!

Street Fighter II -  SHVC-S2

Street Fighter II Turbo - SHVC-TI

Super Street Fighter II - The New Challengers - SHVC-XW 

Street Fighter Zero 2 -SHVC-P-AUZJ (JPN)


Capcom Arcade Stick / Control Pad

Capcom Power Stick Fighter - CPS-A10CA (1)

CP Soldier Controller 


Wednesday, 14 September 2016

Some console gear from Japan

Some new gear arrived today from Japan which I've been looking forward to receiving especially Rockman 8!!

Dino Land - T-32043

Super Nazo Puyo - SHVC-P-ANQJ (JPN)

Rockman 8 - SLPS 00630
Katon-Kun - SLPS 02935

Senjō no Ōkami - CAP-SJ

Monday, 12 September 2016

Capcom Famicom Games

These 2 fantastic games came from Japan a couple of months ago, so today I thought I'd get them pictured and posted up on to the blog. Around a year ago I was looking through one of my Capcom magazines from back in the 90s and there was a part review / guide for Mighty Final Fight it was the first time I'd seen it so I ended up tracking down a cartridge until I could locate a complete one. A complete one finally came up on a Japanese auction site and was luckily on a buy-now.

Sweet Home was one of them games I always wanted to track down but the price was always a little crazy or incomplete, one came up in the end for a price I couldn't refuse. I was very happy to finally have this in the collection with been a massive Biohazard (Resident Evil) fan. The game was created by Tokuro Fujiwara, who later went on to create Resident Evil. The game is based on the Japanese horror film >Sweet Home< .

Sweet Home Famicom Commercial >Here<

I've been playing Rockman 4 a lot lately... such an addictive game!!

Wednesday, 7 September 2016

My latest console pick-ups from Japan

Mortal Kombat - T-81013
Rolling Thunder 2 - T-14133
Wonder Boy V - G-5509
Thunder Fox - T-11113

Nangoku Shounen Papuwa kun - SHVC-N7 
Sandra no Daibouken - SHVC-SH
Go Go Ackman 2 - SHVC-P-A92J (JPN)

Power Drift - GS-9181

Donpachi - SLPM 86855

Gunbird 1&2 - SLPM 62469 

Wednesday, 31 August 2016

Long time no post!

I've not posted here for what seems like ages... I've just not had the time to take pictures and add stuff to the blog. That much stuff as come in I'd need a week to get it all pictured up! I've been playing loads of new stuff though mostly console related but still putting the hours in.

My Konami Windy developed a monitor fault about month ago so I sent the chassis off for repair and came back a week later working.

I can't thank Grant over at enough for sorting this out for me, proper professional job and fantastic commuication. If you need a monitor chassis repairing I highly recommend you contact him.

I managed to get a couple of hours on my Q-GrandAm 25 last week which was awesome.

2 more kits have been added to U.S kit Night Warriors and a Japanese Rental kit Ultimate Ecology. Massive thank you to Sneek for these.

Saturday, 23 April 2016

Norimaro was born this way (The creation of Norimaro)

I was watching the Norimaro was born this way (The creation of Norimaro) >video< the other day which I'd never seen before and is a must see for any hardcore Capcom fan. It's a rare look behind the scenes at Capcom which up until now I'd only seen the Capcom Friendly Club videos and didn't really think there was much hope of seeing anything else like this.

The program starts at the entrance of the Capcom building in Osaka, Japan. As Noritake Kinashi visits all the studios on the different floors you get a really good feel of how things were put together for all the classic games. It's all in Japanese of course but it doesn't spoil it in any way because there's so much to see!  Artist Akira Yasuda and executive producer Yoshiki Okamoto are featured throughout the program, and you get to see some of the equipment and techniques that the staff used at the time, including drawing concept art on a computer by mouse, motion capture for animation study, and a voice recording session where Noritake meets the voice actors for Sakura, Dhalsim and Ken.

If you are familiar with the arcade version of Marvel Super Heroes Vs. Street Fighter you will see that the version demoed on the Capcom Impress arcade cabinet is not the finished version of the game. A more complete version of the game is shown at the end of the program when they visit the Capcom booth at the Tokyo Game Show '97.

Demonstrated beta version.

Norimaro's taunt "Sign please!" and his portrait are a little different in this version. The text 'norimaro' is also missing from the energy bar.

His hyper combo 'Hyper Strong Miracle Treasure' is also different in the program. It's a lot straighter and doesn't seem to look so random and more of a direct hit like Ryu's fireball hyper combo.


You also get to see some of the test cabinets used at Capcom. I could see two different types of machines on the program - a blue type cabinet which looks like it's used for developing console games FC/SFC etc and a arcade machine that looks very similar to a Q-GrandAm 25 using three or four different configurations.

All these machines can be seen a lot of the time in Capcom Friendly Club videos.

One of the best parts on the program is that you get to see some very nice beta footage of Street Fighter III: New Generation. It must of been the first time anybody from outside Capcom had seen the game running.

Is that a CPS III Development PCB??


There was also some beta footage of the game featured in the CFC video Vol. 3 which
looks like a little more progress had been made on the backgrounds of the Super Arts.


Wednesday, 13 April 2016

Interesting Picture!

I found a interesting picture the other day and I thought I'd share it here. The gentleman that created the Grand Master Challenge website managed to recover a HDD that had died which were full of old Capcom/Street Fighter pictures etc, he has now successfully uploaded all the images online for people to view.

I spent a couple of hours going through all the different images and one of them caught my eye, it was a picture of Hyper Street Fighter II on demo. I'd seen the backdrop of the picture before which looked like the Capcom office in Osaka, Japan. I had a friend translate the text on the marquee artwork on the closest machine in the picture which reads 'Hyper Street Fighter II - Development Progress Status 50%'.

The move lists on the machines are completely different to the production version, they come in two parts rather than on one strip - all the original Street Fighter II cast on one and all the added characters from SSFII and Bosses on the other.

The marquee artwork is different on both machines - the machine to the left of the picture has the standard artwork used on the sleeve of the Japanese PS2 release of the game, which has a yellow box and text under it (probably explaining the use of all the older versions added to this new version) and smaller pictures of all the versions of SFII like on the Japanese B1 arcade poster. The machine to the right of the picture has the HSFII logo along with the build progress status.

Beta HSFII move lists

 Production version HSFII move list